golem1 on DeviantArthttps://www.deviantart.com/golem1/art/Proarm-1-113315536golem1

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Proarm 1

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A first attempt (hence "pro-") to model a human arm in Blender using a combination of meta-ellipsoids. Left arm, ventral view, deltoid muscle at far left, upper arm left of center, forearm right of center. Not particularly successful, but I think it shows promise. There's an armature, so presumably the elbow can be bent, but haven't tried that yet. Will make similar attempts for various body parts, then try to combine them, hanging them all on one armature.
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© 2009 - 2024 golem1
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jamesglover's avatar
Do you know MakeHuman ? [link] It's an open source free software (still in the making, but with working incomplete versions) for modelling (without pain) the human body. And it is suppose to be compatible with Blender.